
Remote
Job Type : Full-Time (Remote)
Experience: 2 Years or more
We're looking for a 3D Generalist + AI Artist who is equally comfortable in a traditional CG pipeline and in AI production tools. You'll build assets, scenes, and finished frames across 3D modelling, look development, lighting, and rendering, and use generative tools where they genuinely serve the work without losing craft control over the result.
Own assigned shots from asset build through final render.
Model, texture, look development, light, and render to a consistent standard.
Direct AI image and video generation as part of the shot pipeline, including boards, plates, extensions, and finishing.
Maintain character, product, and style consistency across a sequence.
Interpret creative direction and references accurately, and iterate quickly on feedback.
Keep project files, scenes, and versions organized so other artists can pick them up.
Manage multiple projects at once in a fast-moving environment.
Minimum 2 years of professional experience as a 3D Generalist or in a comparable role on client-facing work.
Must be proficient in Cinema 4D or Blender, plus Redshift or Octane Render Engine.
Must have hands-on experience with AI image and video tools on real projects such as Higgsfield, Weavy, Midjourney, Seedance, Kling, Veo, or similar.
Demonstrated experience across the full generalist range: 3D modeling, UVs, texturing, shading, lighting, and rendering.
Proven ability to run a shot or small project independently, from taking a brief through to delivery.
Proven ability to work well inside a team, receive direction, hand off files cleanly, and take feedback without friction.
A portfolio of finished, well-resolved 3D work, along with AI work, with a clear account of what you personally did on each piece.
Reliable communication, dependable turnaround, and the ability to meet tight client deadlines.
Knowledge of Maya or Houdini alongside Cinema 4D.
Compositing in After Effects or Nuke.
ComfyUI or other local generative workflows.
Substance Painter / Designer, ZBrush, or Marvelous Designer.
Editing and basic sound sense in Premiere or Resolve.
Experience on product, automotive, or FMCG advertising work.
Experience using Claude or ChatGPT for practical production work such as scripting, expressions, and debugging, not just ideation.
Build 3D assets and full scenes for brand films, product launches, and campaign key visuals.
Develop look development and lighting setups that carry across a whole film, not just one frame.
Generate and art-direct AI stills and video clips that sit convincingly alongside CG and live-action work.
Solve consistency problems so the same product, character, or material reads identically across a dozen shots.
Contribute to spec and studio-led films alongside client work.
Help shape how AI tools are folded into the pipeline as the tools keep changing.